Scaling
Scale
Scales the output size down by this amount. The maximum value is 1 and the minimum is 0.01. Generally it would be better to work in increments that multiply well with the common resolutions.
This value is applied after the Global Scale value. For example, if the Global Scale was set to 0.5 and this was set to 0.5, the final result will be 0.25
The workings are simple 0.5 * 0.5 = 0.25 or Global Scale * Local Scale = Final Scale
Scaling Sample Filter
Whether or not to use nearest neighbour/point or bilinear filtering when down-sampling the outline source texture.
Sampling Threshold
Adjusts the threshold value required when down-sampling. The maximum value is 1 and the minimum is 0. The default 0.5 value should work fine for most cases.
Last updated