Here are all the sources that helped me develop this plugin.
Variants of Jump Flooding Algorithm for Computing Discrete Voronoi Diagrams
Jump Flooding in GPU with Applications to Voronoi Diagram and Distance Transform
Custom Bloom Post-Process in Unreal Engine
SHADEUP
Using SceneViewExtension to Extend the Rendering System
UE View Extensions
Github Shader
Quest for Very Wide Outlines
Last updated 9 months ago