Distance Field Outline
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  • Welcome
  • Getting Started
    • Installation
    • Quickstart
    • Example Materials
  • Basics
    • Distance Fields
    • Post-process Material
    • Antialiasing
    • Optimisations
  • Advanced
    • Settings
      • General
      • Antialasing
      • Outline
        • Source
        • Update Rate
        • Scaling
        • Distance Field
      • Editor
    • Blueprint Functions
    • Materials
      • Material Expressions
      • Material Functions
    • Editor Functionality
    • Profiling
    • Performance
      • Version 1.3
      • Version 1.2
      • Version 1.1
  • Other
    • Roadmap
    • Changelog
    • Sources
    • Support & Feedback
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  1. Other

Sources

Here are all the sources that helped me develop this plugin.

  • Variants of Jump Flooding Algorithm for Computing Discrete Voronoi Diagrams

  • Jump Flooding in GPU with Applications to Voronoi Diagram and Distance Transform

  • Custom Bloom Post-Process in Unreal Engine

  • SHADEUP

  • Using SceneViewExtension to Extend the Rendering System

  • UE View Extensions

  • Github Shader

  • Quest for Very Wide Outlines

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Last updated 9 months ago